The island of Yara may be fictional, but that doesn’t mean it doesn’t offer killer views.
The Libertad guerillas have been sending us postcards of Yara’s landmarks and destinations designed by Far Cry 6’s talented artists. In their travels, they’ve encountered charming waterfalls, charged city streets and hidden pirate coves. We’re not sure if they found any treasure (or all 55 easter eggs), but the snapshots we’ve received are golden.
If you haven’t been able to visit, here’s a look at some of the sights you can see in Yara created by Far Cry 6’s top-notch team of artists:

Branko Bistrovic, Lead Concept Artist

Branko Bistrovic, Lead Concept Artist

Nikita Hrushevskyi, Model Artist

Isaiah Fernandez, Model Artist

Mark Tomé, Model Artist

Matt Kang, Model Artist

Ying Ding, Concept Artist

Vitalii Smyk, Concept Artist

Sophie Satomi Iwamoto, Environment Artist

Zubair Islam, Level Artist

Herald Mendoza, Intermediate 3D Artist

Stephanie Lawrence, Concept Artist

Ying Ding, Concept Artist

Billy Matjiunis, Associate Art Director

Billy Matjiunis, Associate Art Director

David Chan, Lead Artist
Artist listed may not be the sole owner/creator of the asset. Be sure to check out ArtStation for their contribution.
This is the first part of a series that explores the beautiful visuals of Far Cry 6. Stay tuned for our next collection!
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