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SPLINTER CELL REMAKE

WE ARE
UBISOFT TORONTO

Life at Ubisoft

WE ARE
UBISOFT TORONTO

Star Wars Outlaws

WE ARE
UBISOFT TORONTO

SPLINTER CELL REMAKE
SPLINTER CELL REMAKE
Life at Ubisoft
Life at Ubisoft
Star Wars Outlaws
Star Wars Outlaws
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We’re creators, future-thinkers, risk-takers and game changers

We’re a team of industry experts committed to enriching peoples’ lives with the most memorable gaming experiences.

Your career development is important to us

You’ll have opportunities to be challenged, learn and grow in your role. Pushing the boundaries of what’s possible within game development while working with Ubisoft’s most powerful technologies.

Explore Jobs

Create worlds and tell stories that grip, inspire and challenge

Since opening in 2010, we have shipped innovative game projects on some of Ubisoft’s biggest brands: Assassin’s Creed, Far Cry, Watch Dogs, For Honor and Tom Clancy’s Splinter Cell.

OUR GAMES

Far Cry 6 Car Chase

Create the future of games

From our powerful and flexible Snowdrop Engine, to leveraging AI, R&D and our performance capture studio to bring our stories to life, we’re empowering developers to push the boundaries of AAA games.

Our Tech

Caring for our people is at the heart of Ubisoft Toronto. We believe diversity is our biggest strength, and the key to stronger, creative teams and developing better games for everyone.

Are you excited to imagine the future of gaming with us? You belong here.

Make great games.
Build your brightest career.

We’re growing, and we’re on the lookout for creativity, passion and the next generation of game makers.

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Ubisoft Toronto is working on the game projects everyone is playing. Creating worlds and telling stories that inspire, grab ahold and challenge you.

A Ubisoft original

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What’s New at UbiTO 

Studio

People of Ubisoft Toronto — Meet Frank Roy, Production Director

If game development was an orchestra, Frank Roy would be the conductor. A Ubisoft veteran with over 20 years...

Studio

A Look Back at our 2023 General Assembly

Celebrating our team’s achievements and looking ahead at our studio’s next chapter! It was a day of riveting presentations,...

Community

25 Years of Impact: Introducing Ubisoft’s very first Canadian Impact Report

With the launch of our very first Canadian Impact report, we proudly share the inspiring stories of how our...

Studio

People of Ubisoft Toronto — Meet Roger Liu, Level Artist

Does life imitate art or does art imitate life? For Roger Liu, it’s a little of both. A veteran...

Studio

People of Ubisoft Toronto — Meet Frank Roy, Production Director

If game development was an orchestra, Frank Roy would be the conductor. A Ubisoft veteran with over 20 years...

Games

Celebrating the 10th Anniversary of Splinter Cell Blacklist

Let’s take a trip down memory lane with some folks who were with us then, and still with us...