Be Inspired.

Kick-start your career in the industry with a paid apprenticeship and spend the summer learning from the studio’s top talent.

Be Creative.

Compete in one of six disciplines to win an apprenticeship at Ubisoft Toronto.


Last year, 12 students made the transition from student to game developer at Ubisoft Toronto through this program. Are you NEXT?

Submissions Closed

Check back November 2021 for info on the next edition of Ubisoft Toronto NEXT.

3D Art

In the 3D Art challenge (previously the Modelling challenge) create a 3D video game environment diorama of one of the scenes provided in an outlined story. Incorporate details and complexity that support your interpretation.


New this year! Choose from one of two animation challenges – Cinematic Animation or Gameplay Animation – and create a 3D CG animation that shows off your skills. Submissions should highlight your attention to detail, use of believable body mechanics and creativity.


Through this technical gameplay challenge, you will create and submit a game made entirely in C++ using a provided API. The API will be available for download one month before the challenge weekend.

Level Design

Apply your design sensibilities across the two-part Level Design challenge that will represent the production journey a mission takes, from its earliest “on paper” pitch to its very first appearance “on screen.”

Level Design Submissions Now Closed

Technical Art

This challenge is all about creating a technical interpretation of an artistic challenge. Technical Art is a unique melding of art and technical knowledge. Construct the scene described in the 3D Art challenge, and then choose a technical area of focus to help bring your creation to life.

Concept Art

Bring a story to life. In the Concept Art challenge create your submission while paying close attention to broad descriptions and important details that will support your interpretation of the visuals.


To be eligible you must:

    • Currently attend OR have graduated from an Ontario post-secondary school no earlier than Spring 2019
    • Be an Ontario student or recent graduate with less than 2 years of professional experience in game development
    • Reside in Ontario
    • Be eligible to work in Canada
    • Submit the challenge individually. Team-based submissions will not be reviewed.

Full details on eligibility and submission requirements can be found within each brief.

Key Dates 2020-2021

3D Art

  • NOVEMBER 10, 2020 
    3D Art challenge starts
  • MARCH 21, 2021 – 11:59 PM
    3D Art challenge closes

Animation (Cinematics & Gameplay)

  • NOVEMBER 10, 2020 
    Animation challenge starts
  • MARCH 21, 2021 – 11:59 PM
    Animation challenge closes

Concept Art

  • NOVEMBER 10, 2020 
    Concept Art challenge starts
  • MARCH 21, 2021 – 11:59 PM
    Concept Art challenge closes

Tech Art

  • NOVEMBER 10, 2020
    Tech Art challenge starts
  • MARCH 21, 2021 – 11:59 PM
    Tech Art challenge closes

Level Design

  • NOVEMBER 10, 2020
    Level Design challenge opens
  • JANUARY 10, 2021 – 11:59 PM
    Part 1: Mission Design Document submissions due
  • JANUARY 25, 2021
    Part 2 finalists selected, notified via email


  • NOVEMBER 10, 2020 
    Programming challenge early brief available
  • FEBRUARY 19, 2021
    API available for download
  • MARCH 19, 2021
    Full challenge brief available for download
  • MARCH 21, 2021 – 11:59 PM
    Programming challenge closes


Questions? Please contact

Ubisoft Toronto NEXT is an annual competition designed to showcase the talent of video game development students in Ontario and to help kick-start their careers in the industry.