Kick-start your career in the industry with a paid apprenticeship and spend the summer learning from the studio’s top talent.
Compete in one of seven disciplines to win an apprenticeship at Ubisoft Toronto.
Last year, 12 students made the transition from student to game developer at Ubisoft Toronto through this program. Are you NEXT?
Apply your design sensibilities across the two-part Level Design challenge that will represent the production journey a mission takes, from its earliest “on paper” pitch to its very first appearance “on screen.”
In the Modelling challenge create a 3D video game environment diorama of one of the scenes provided in an outlined story and incorporate details and complexity that support your interpretation.
A technical and gameplay challenge, you will create and submit a game made entirely in C++ using a provided API. The API is available now to download (think Pac-Man) and get ready for a twist when the full challenge brief goes live on Friday, March 22nd, 2019.
Level Design – Mission Design Document
Level Design Part 2
Level Design (Final)
*Date Subject to Change*
To be eligible you must:
Full details on eligibility and submission requirements can be found within each brief.